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For example, if your race is going to use the vanilla head mesh, there is no need for you to make a copy of it in your own race folder (except if you want to make sure that users of your mod won't change the head mesh unintentionally when installing a mod that changes that mesh for vanilla races).
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I recommend that you create a specific subfolder for your files, as this will make it easier to manually install or uninstall your mod.Ĭopy only the files that your race is going to use and that are going to be different than the vanilla equivalent file.
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Place all the meshes and texture files in their foldersįirst of all, copy all the meshes (nif) files and texture (dds) files that your race will use to the right folder. The order in which I've listed the things to do is the most efficient one for me for adding a new race, even though it may not seem the most logical one when facing this task for the first time.
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